1.0.0[−][src]Struct std::thread::JoinHandle
An owned permission to join on a thread (block on its termination).
A JoinHandle
detaches the associated thread when it is dropped, which
means that there is no longer any handle to thread and no way to join
on it.
Due to platform restrictions, it is not possible to Clone
this
handle: the ability to join a thread is a uniquely-owned permission.
This struct
is created by the thread::spawn
function and the
thread::Builder::spawn
method.
Examples
Creation from thread::spawn
:
use std::thread; let join_handle: thread::JoinHandle<_> = thread::spawn(|| { // some work here });Run
Creation from thread::Builder::spawn
:
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap();Run
Child being detached and outliving its parent:
use std::thread; use std::time::Duration; let original_thread = thread::spawn(|| { let _detached_thread = thread::spawn(|| { // Here we sleep to make sure that the first thread returns before. thread::sleep(Duration::from_millis(10)); // This will be called, even though the JoinHandle is dropped. println!("♫ Still alive ♫"); }); }); original_thread.join().expect("The thread being joined has panicked"); println!("Original thread is joined."); // We make sure that the new thread has time to run, before the main // thread returns. thread::sleep(Duration::from_millis(1000));Run
Methods
impl<T> JoinHandle<T>
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pub fn thread(&self) -> &Thread
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Extracts a handle to the underlying thread.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); let thread = join_handle.thread(); println!("thread id: {:?}", thread.id());Run
pub fn join(self) -> Result<T>
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Waits for the associated thread to finish.
In terms of atomic memory orderings, the completion of the associated
thread synchronizes with this function returning. In other words, all
operations performed by that thread are ordered before all
operations that happen after join
returns.
If the child thread panics, Err
is returned with the parameter given
to panic
.
Panics
This function may panic on some platforms if a thread attempts to join itself or otherwise may create a deadlock with joining threads.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); join_handle.join().expect("Couldn't join on the associated thread");Run
Trait Implementations
impl<T> JoinHandleExt for JoinHandle<T>
1.9.0[src]
fn as_pthread_t(&self) -> RawPthread
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fn into_pthread_t(self) -> RawPthread
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impl<T> AsRawHandle for JoinHandle<T>
1.9.0[src]
fn as_raw_handle(&self) -> RawHandle
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impl<T> IntoRawHandle for JoinHandle<T>
1.9.0[src]
fn into_raw_handle(self) -> RawHandle
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impl<T> Debug for JoinHandle<T>
1.16.0[src]
impl<T> Send for JoinHandle<T>
1.29.0[src]
impl<T> Sync for JoinHandle<T>
1.29.0[src]
Auto Trait Implementations
impl<T> !UnwindSafe for JoinHandle<T>
impl<T> !RefUnwindSafe for JoinHandle<T>
impl<T> Unpin for JoinHandle<T>
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
ⓘImportant traits for &'_ mut Ffn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,